Golden 3ds max & V-ray Course
What Will You Learn?
- 👈كورس احترافى يبدأ من الصفر و يصل بك لمستوى متقدم جدا
- 👈أكثر من 50 ساعة مسجلة مقسمة على 200 فيديو لشرح كل تفاصيل البرنامج
- 👈الكورس مليئ بالتطبيقات العملية فى كل مراحلة يتم شرحها بمنتهى البساطة و الدقة
- 👈المدرب معتمد من شركة أوتوديسك العالمية كمدرب معتمد (م مصطفى صقر)
- 👈حصولك على مكتبة بلوكات ضخمة 3TB هدية مع الكورس
- 👈المحاضرات كلها مسجلة بجودة FHD و تقدر تحتفظ بالفيديوهات على جهازك علشان تراجع فى أى وقت
- 👈الكورس هيكون محاضرات مسجلة على موقع Ebda3 Academy
- 👈بيكون فيه جروب على الفيسبوك خاص بمتابعة المشتركين من المهندس مصطفى مباشرة والإجابة على الأسئلة والإستفسارات ، وتسليم التسكات المطلوبة .
- 👈الأكاديمية بتوفر البرامج اللى هيتم التطبيق عليها خلال الكورس ، وبيكون فيه دعم تيكنكال للمساعدة فى تسطيب البرامج وحل المشاكل اللى ممكن تظهر اثناء استخدامها .
- 👈الحصول في نهاية الكورس على شهادة معتمدة من شركة Autodesk العالمية .
Course Content
Lecture 01
Chapter 01 – 3Ds Max introductions & interface
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01- computer performance
17:44 -
02- welcome screen & work spaces
05:03 -
03- Icons size & Customizing UI
03:16 -
04- Setting preferences
04:14 -
05- Getting familiar with the interface
07:46 -
06- Navigating in viewports
11:37 -
06_2- walkthrow
04:58 -
07- Choosing shading modes
08:02 -
08- units setup
15:08 -
09- Save, open, merge and import files
10:46
Lecture 02
Chapter 02 – Create & Control objects
-
10- Objects Selection
10:40 -
11- Hiding & freezing objects
03:13 -
12- working with scene explorer
02:32 -
13- Using Isolate & Lock selection
03:51 -
14- Transforming objects with Move, Rotate and scale
18:34 -
15- Moving a pivot point
10:08 -
16- Create Standard & Extended primitives
21:57 -
17- Create Textplus
19:58 -
18- Collecting objects in groups
08:14
Lecture 03
Chapter 02 – Create & Control objects
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19- Coordinate system
09:53 -
20- Choosing Pivot point center
03:34 -
21- Align objects
22:51 -
22- 3d snaps
15:49 -
23- Angle, Percent and spinner snaps
08:21 -
24- Duplicating objects with Clone.
13:22 -
25- Duplicating objects with mirror.
07:20 -
26- Duplicating objects with Array
14:33 -
27- Duplicating objects with Spacing tool
10:24
Lecture 04
Chapter 03 – Spline modeling
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28- creating shapes & lines with AutoCAD file
20:01 -
29- Creating sections
03:55 -
30- Creating Lines with Pics (Corner, smooth, Bezier vertices)
13:13 -
31- Importing illustrate lines (partition & Islamic pattern)
10:11 -
32- 2d & 2.5 snaps
11:18 -
33- Editable spline – part 01 (Frame)
16:48 -
34- Editable spline – part 02 (Pool stairs)
13:18 -
35- Editable spline – part 03 (Book shelves)
17:12
Lecture 05
Chapter 04 – Modifiers
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36- Working with the Modifier stack.
15:45 -
37- Creating solid geometry with the Extrude modifier
19:31 -
38- Using the Sweep & Bevel profile modifiers
20:35 -
39- Ceiling application
14:24 -
40- Creating a 3D object using Lathe modifier
09:48 -
41- Cross section & Surface & shell modifiers
12:03
Lecture 06
Chapter 04 – Modifiers
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42- Bend modifier parameters
18:20 -
43- Taper, Slice and Cap holes modifiers
14:07 -
44- Modeling with the Displace modifier
21:05 -
45- Using the symmetry modifier
14:54 -
46- Twisting objects using the Twist & path deform modifiers_1
11:05 -
47- Modeling with FFD modifiers_1
10:25 -
48- Using Lattice modifier
05:34 -
49- Smoothing by Turbo smooth modifier
07:50 -
50- Using Noise, Wave, and Ripple modifiers
15:26
Lecture 07
Chapter 04 – Modifiers
-
Draft Lesson
19:59 -
52- Modeling with Cloth modifier – Part 02 – (Pillow)
17:54 -
53- Modeling with Cloth modifier – Part 03 – (towel)
20:00 -
54- Modeling with Cloth modifier – Part 04 – (curtain)
12:56 -
55- Modeling with Cloth modifier – Part 05 – (Wind force with curtain)
16:07
Lecture 08
Chapter 05 – Editable poly
-
56- Introduction to Editable poly
05:45 -
57- Editable poly (ring- connect edges- extrude polygons)
14:02 -
58- Editable poly (loop- remove- make planer- slice plane- chamfer)
14:44 -
59- Editable poly (weld, target weld, inset, ignor backfacing)
17:27 -
60- Editable poly (bridge)
12:20 -
61- Editable poly (attach, detach, quick slice, Extrude edges)
14:09
Lecture 09
Chapter 05 – Editable poly
-
62- Editable poly (soft selection)
13:25 -
63- Editable poly (Ribbon bar)
13:55 -
64- Editable poly (create shpe from selection, tesslate, topology)
22:45 -
65- Editable poly (subdivs surface)
06:00 -
66- Editable poly (Bevel, collapse)– Pergola
19:03 -
67- Editable poly (Material IDs)
06:18
Lecture 10
Chapter 06 -(Working with Compound objects)
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68- Compound objects (boolean, proboolean)
18:42 -
69- Compound objects (ٍShape merge)
11:00 -
70- Compound objects (ٍLoft)
15:04 -
71- Compound objects (Scatter)
11:15 -
72- Compound objects (Conform)
11:53
Lecture 11
Chapter 07 -(Plugins)
-
00- New plugins setup
09:53 -
73- Floor generator
25:35 -
74- Atile part 01
19:12 -
75- Atile part 02
09:16 -
76- Gwivy
10:58 -
77- Sweep profile & mipoll sweep presets
06:34
Lecture 12
Chapter 07 -(Plugins)
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78- Railclone part 01
23:27 -
79- Railclone part 02
13:48 -
80- Railclone part 03
13:40 -
81- Railclone part 04
16:32 -
81- Railclone part 04
16:32 -
82- Forest pro part 01
11:39 -
83- Forest pro part 02
13:13
Lecture 13
Chapter 08 -(Applications)
-
84- islamic table part 01_1
20:59 -
85- islamic table part 02
27:51 -
86- islamic table part 03
10:52 -
87- classic stairs part 01
20:23 -
88- classic stairs part 02
11:34 -
89- classic stairs part 03
17:49 -
90- classic mirror
18:09
Lecture 14
Chapter 08 -(Applications)
-
91- Booth 01
25:35 -
92- Booth 02
33:49
Lecture 15
Chapter 08 -(Applications)
-
93- interior project 01
20:20 -
94- interior project 02
18:06 -
95- interior project 03
18:32 -
96- interior project 04
27:56 -
97- interior project 05
20:17 -
98- interior project 06
15:38
Lecture 16
Chapter 08 -(Applications)
-
99- Exterior project 01
32:52 -
100- Exterior project 02
20:41 -
101- Exterior project 03
31:06 -
102- Exterior project 04
32:48
Lecture no 01 Golden Vray course
Chapter 01 introductions
-
02- Real lighting
20:26 -
03- lighting colors & subdivs
16:12 -
04- lighting distribution
27:23 -
05- Vray setup
10:03
Lecture no 02 Golden Vray course
Chapter 02
-
06- Triangle Exposure introduction
26:00 -
07- Create camera & Composition
25:37 -
08- Zoom & Camera navigation
12:08 -
09- Vray physical camera Aperture
10:42
Lecture no 03 Golden Vray course
Chapter 02
-
10- Depth of feild
15:30 -
11- Motion blure
12:01 -
12- White balance & Tilt&shift
17:59 -
13- Clipping planes
06:39 -
14- Vigniting, Distortion & Bokeh
12:33 -
15- Standerd physical camera
09:37 -
16- Vray Exposure control
11:19
Lecture no 04 Golden Vray course
Chapter 03
-
17- Creat Vray sun
19:21 -
18- Vray sun parameters
26:55 -
19- Vray sky
07:55 -
20- Vray sky with sphere light
11:21 -
21- Interior scene with Skylight portal
12:40
Lecture no 05 Golden Vray course
Chapter 03
-
22- Vray light (plane & sphere)
23:56 -
23- Vray light parameters
17:23 -
24- Vray light (mesh)
13:15 -
25- Vray IES
15:32
Lecture no 06 Golden Vray course
Chapter 03
-
26- Vray Dome light with HDRI
33:42 -
27- HDRI+Vray Sun
07:52 -
28- Interior HDRI
08:30 -
29- Car HDRI
16:47 -
30- Studio light
14:22 -
31- Ampient light
18:25
Lecture no 07 Golden Vray course
Chapter 04
-
32- Materials intro
15:51 -
33- Material editors (compactslate)
20:49 -
34- Diffuse
22:31 -
35- Color consistency
09:36 -
36- Reflection basics & BRDF
25:34 -
37- Reflection basics (metals, mirror)
19:32 -
38- Refraction
17:05
Lecture no 08 Golden Vray course
Chapter 04
-
39- UVW map
27:31 -
40- Bump & displace
16:59 -
41- Reflection map
12:02 -
42- Vray override mtl
12:23 -
43- Opacity map
07:06 -
44- Light mtls
11:01
Lecture no 09 Golden Vray course
Chapter 04
-
45- Falloff map (velvet)
23:40 -
46- Falloff map (silk)
19:34 -
47- Falloff opacity + 2sided mtl
21:27 -
48- Mix map
17:34 -
49- Color correction map
07:26 -
50- Composite map & map channel
17:35 -
51- Vray dirt map
21:22
Lecture no 10 Golden Vray course
Chapter 04
-
52- Vray blend mtl
15:59 -
53- Translucency
15:30 -
54- Multi sub object mtl
15:14 -
55- Multi textures
12:33 -
56- Make your textures
21:10 -
57- Archishader materials
17:13
Lecture no 11 Golden Vray course
Chapter 05
-
58- Pool body mtls
13:54 -
59- Pool water & caustics
18:02 -
60- Golden wood & black marble
12:09 -
61- Fire mtl
10:48 -
62- platform mtl
15:38
Lecture no 12 Golden Vray course
Chapter 05
-
63- Light lamp
14:52 -
64- Wet asphalt
22:32 -
65- Drop water glass
14:33 -
66- carpet VraydisplacmentMod
12:05 -
67- Waterjet marble (unwrap uvw)
30:17
Lecture no 13 Golden Vray course
Chapter 06
-
68- Render setup intro
15:21 -
69- Brute force GI
24:16 -
70- Light cache GI
28:16 -
71- Irradiance map GI
34:03 -
72- Save Irr map & Light cache
10:34 -
73- Image sampler (Antialiasing)
22:14
Lecture no 14 Golden Vray course
Chapter 06
-
74- Subdivs Vs Denoiser
32:26 -
75- Color mapping
11:03 -
76- Global swiches, IPR & filters
12:24 -
77- Frame buffer
20:13 -
78- Environment
06:22 -
79- Camera setup (Panorama)
13:16 -
80- Render elements & setting
16:25 -
81- Vray GPU render
20:28
Lecture no 15 Golden Vray course
Chapter 07
-
82- Vray Fur
33:59 -
83- Vray clipper
11:38 -
84- Vray proxy
15:00 -
85- Vray plane, sphere & vray scene converter
11:13
Lecture no 16 Golden Vray course
Chapter 07
-
86- Lens effect
10:29 -
87- Lens effect filter generator
07:48 -
88- Vray EnvironmentFog (Exterior)
09:12 -
89- Vray EnvironmentFog (Interior)
10:24 -
90- VrayToon
14:30 -
91- Batch render
11:33 -
92- Arch Animation
12:23 -
93- Next steps & Goodbye
06:48
Post production Lecture
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01
21:44 -
02
24:26 -
03
15:41 -
04
14:03 -
05
22:56
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